Aero the Acrobat 2, originally released in 1994 for the Super Nintendo Entertainment System (SNES) and Sega Genesis, was part of the mid-90s platformer boom. This era produced iconic games like Sonic the Hedgehog and Super Mario World, and Aero was an attempt by Sunsoft to create their own memorable mascot. Fast-forward to the PlayStation 5 in 2024, where Aero the Acrobat 2 makes its way onto the modern console in the form of a remaster, giving new players and nostalgic fans alike a chance to revisit this classic platformer. But how well does it hold up?
Developer:Â Shinyuden
Publisher: Ratalaika Games
Release Date:Â 6th September 2024
Thanks to Ratalaika Games and PR Hound for the review code.
Graphics and Visuals
The PlayStation 5 remaster of Aero the Acro-bat 2 benefits from improved visuals. The original 16-bit pixel art has been upscaled, making it sharper and more detailed without losing its retro charm. Vibrant color palettes, quirky character designs, and imaginative level backdrops translate well to modern high-definition screens, and there are subtle visual enhancements, like improved lighting effects and smoother animations, that give the game a fresher look. However, it’s important to note that the remaster does not aim to overhaul the original graphics drastically, opting instead to stay true to its roots.
While purists will appreciate the faithfulness to the original, newer gamers might find the visuals somewhat basic compared to other retro remakes that have gone for full reimagining. Nonetheless, the game retains its personality, from Aero’s distinctive acrobatic animations to the whimsical carnival-themed environments.
Gameplay and Controls
Aero the Acro-bat 2’s core gameplay remains largely the same. Players control Aero, a bat with the ability to glide, swoop, and perform high-flying acrobatics, as he takes on various enemies and navigates through obstacle-laden levels. Each level is filled with traps, enemies, and platforming challenges that require precise timing and control.
The controls have been remapped for modern controllers, which feels responsive for the most part, but occasionally clunky due to Aero’s somewhat floaty physics, a characteristic inherited from the original. Certain segments, like the trapeze sequences and tight jumps, still feel frustrating, as the game’s difficulty spikes can be punishing, especially for those unfamiliar with 90s platformer mechanics.
The level design, while creative, can be labyrinthine at times, leaving players unsure of where to go. This was a common issue in the original, and it hasn’t been significantly addressed in the remaster. Fortunately, the game has implemented a save system, a significant improvement over the password-based system of the 90s, allowing players to retry difficult segments without starting from scratch.
Audio and Soundtrack
The audio design, much like the visuals, has received minimal updates. The soundtrack, composed by Rick Fox, is as catchy as ever, blending carnival-inspired tunes with upbeat platforming tracks. It’s charming but may become repetitive after long play sessions. Sound effects are simple and functional, maintaining the retro aesthetic, but some remastered audio would have been appreciated to give the game a more polished feel.
Final Thoughts
Aero the Acro-bat 2 on PlayStation 5 is a mixed bag. On one hand, it delivers a faithful recreation of a 90s platformer that many fans remember fondly. Its colorful art style and unique gameplay mechanics are preserved in a remaster that respects the original. However, the game’s age shows in its difficulty spikes, occasional control issues, and dated level design. For nostalgic gamers or those who have a soft spot for Aero’s adventures, this remaster is a welcome trip down memory lane. For newcomers, though, it may feel like an uneven experience compared to modern platformers. Aero the Acrobat 2 is worth playing if you enjoy retro platformers and appreciate the history of gaming mascots. Just be prepared for a sometimes frustrating, but ultimately charming, ride.