Quest For Infamy Nintendo Switch Review

Quest For Infamy Nintendo Switch Review

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Ratalaika Games is the indie have released a lot of great retro remakes and retro-inspired games. They are back at it with the release of a classic title called Quest for Infamy. Released originally on the PC a few years back, the game is now available on all the consoles and below we will take a look at the Nintendo Switch version.

Publisher: Ratalaika Games
Release Date: 4 March 2022

Thanks to the publisher for the review code.

Quest for Infamy is a role playing game that mixes various genres and games together from the mid 90’s. The main protagonist in this game is Mr Roehm, who is the accidental hero that finds himself in the middle of this mess. His story is simply the wrong person in the wrong place at the wrong time as he was chasing the wrong girl.

Taking place in the Kingdom of Lonaria, Roehm arrives when there has been a series of events taking place. You make progress through the game by completing a multitude of tasks. On your first day there you get to choose your path after seeing an execution of a criminal. The three paths available are Rogue, Sorcerer and Brigand. And like all good adventures it all starts with lots of drink, which is kind of like a mini game to get you started on your chosen path.

Quest for Infamy is a mix of old school point and click games. You see familiarity of Sierra adventure games along with the classic SCUMMV games of Monkey Island, if you are old enough to remember these great classics. You get various interaction options like walk, talk, use, inventory which will give you the ability to complete the various tasks. The main tasks are virtually the same which ever path you choose, just each one takes a different view on solving it.

Combat is not to complicated and depending on the class you choose; you will get different skills to use. As a sorcerer you get spells that can be useful but you must need to keep in mind that skills have a cool down time so need to be strategically. Combat is a continuous time, so being slow at selecting an action will result in the enemy attacking you before you are ready to attack.

The visuals are retro pixel style, which is very remnant of the classic adventure games from the past. The scenery and backgrounds are detailed and colourful and makes the immersive experience very pleasing. The soundtrack is also on point and does not get annoying at all. The only thing that lets it down a little is the voice acting. Roehm is fine, but it is mostly the other characters that is not too good, but it is not a game breaker and still enjoyable.

Final Thoughts

Quest for Infamy is a RPG that is remnant of the bygone era. The graphics and interaction are great and brings back the memories. Also, the traditional quirks are also there from average at best voice acting and simple, bland combat. Good fun to play, but don’t expect a modern feel to it.

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