We have more information here regarding the features in Ace Team’s Abyss Odyssey. The above video starts of with Art Director Edmundo Bordeu, talking about back story of the game. He is standing in front of Santiago’s Cerro Santa Lucía, a location recreated in the game.
Game Designers Andres and Carlos Bordeu discuss the rich gameplay elements of Abyss Odyssey. So what does this mean regarding gameplay? Below is the explanation:
1) The three main playable characters (almost every enemy is playable, remember?) are highly customizable by unlocking special attacks, which are mapped to only 3 active at a time. The special attacks can be further buffed with acquired points to create wide varieties of play styles.
2) The meta-goal of defeating the game’s final boss is controlled by player progress. Once enough players have defeated the final boss, he’ll reveal a new form and combat style, creating a new challenge for the whole community.
Abyss Odyssey definitely does look like a fun title and as well as the video, below are some screens for you enjoy.