In the realm of co-op action roguelite games, Riftstorm emerges as a curious blend of Diablo and Hades. Having recently explored its pre-alpha playtest, I can share my impressions of this intriguing title.
Developer: Mythic Alliance
Publisher: Mythic Alliance
Release Date: TBA
CPU: Intel Core i5 2.4 Ghz / AMD Equivalent
GPU: Geforce GTX 960, AMD Radeon HD 7970
RAM: 16 GB
HDD: 25 GB
Review code was provided.
This review is based on the pre-alpha playtest, and the final game may evolve significantly.
Visuals and Art Direction
The moment I stepped into the Riftstorm universe, its art direction struck me. The isometric perspective, reminiscent of Valorant, lent a familiar yet distinct vibe. However, instead of PvP battles, Riftstorm thrusts players into intense PvE encounters against monstrous foes. While the game’s narrative remains sparse in this early stage, the worldbuilding hints at secret societies and hidden depths.
Gameplay Mechanics
Riftstorm borrows elements from its inspirations. Imagine Diablo armed with guns and infused with the procedural roguelite essence of Hades. As you face hordes of creatures, each room cleared presents an opportunity to choose upgrades and acquire loot. The gunplay feels polished, even though the arsenal is modest—classic assault rifles, shotguns, and pistols. The real complexity lies in the upgrade system, allowing tailored builds for various playstyles. Multiple characters, each with unique passives and active skills, add variety. However, these skills currently serve as temporary buffs, leaving room for expansion.
Potential and Replayability
While Riftstorm’s gameplay doesn’t scream innovation, it serves as a proof of concept. The smooth combat mechanics and well-designed gunplay hint at a promising future. The replayability factor—experimenting with different upgrades to create synergistic builds—holds the most depth. Expanding character skills and adding narrative substance would elevate the experience.
Polished Pre-Alpha Build
Despite its early stage, Riftstorm shines in terms of gameplay, graphics, and audio. It’s a glorified tech demo, showcasing what could evolve into a remarkable game. While the story and missions need more fleshing out, Riftstorm’s potential is undeniable.
Final Thoughts
In summary, Riftstorm’s pre-alpha build is a polished glimpse into a world brimming with potential. As the cosmic horrors loom, humanity’s fate rests on the shoulders of elite secret operatives. Keep an eye on this one—it might just storm its way into greatness